<p>Tiger Style's iOS game Spider: The Secret of Bryce Manor sold well when it came out as a premium title back in 2009.</p><p>But the App Store and the players it serves has changed a lot in those six years since. Tiger Style has learned this all too well after releasing the sequel to Spider this year, Rite of the Shrouded Moon.</p><p>In a revealing interview with PocketGamer.biz, Tiger Style laments how selling a premium game on the App Store is now much harder in a market dominated by free to play games.</p><p>"[I knew] the biggest companies would come along and colonize the market, establishing the rules about how games make money and locking the rest of us out of the majority of the revenue," says Tiger Style co-founder Randy Smith in the interview.</p><p>"While I was participating in this interview, Clash of Clans probably made more money than I'll make in my entire life."</p><p>Smith noted that Tiger Style has won awards for its games in the past, has had strong partner support, and for Rite of the Shrouded Moon the studio had a large team of talented collaborators. But none of this seems to have made much difference.</p><p>"The amount of attention and praise we've seen from players, critics, and press for Shrouded Moon is even more than our other games (both of which won Game of the Year awards, so that's saying something), but the sales have been very disappointing and even alarming," Smith said.</p><p>Tiger Style's co-owner David Kalina brings the disappointing sales figures into sharp focus: "At the moment, our expectation is about 1/3 the return of the original Spider for 5 times the man-hours."</p><p>Kalina even jokes that if things don't turn around then Tiger Style's team will have to find jobs elsewhere. Sure, it's a joke now, but the prospects may not be so far off at this rate, it would seem.</p><p>You can read the whole interview, which goes into the making of Rite of the Shrouded Moon too, over on PocketGamer.biz.</p>
2、A FIR-TREE said boastingly to the Bramble, "You are useful for nothing at all; while I am everywhere used for roofs and houses." The Bramble answered: 'You poor creature, if you would only call to mind the axes and saws which are about to hew you down, you would have reason to wish that you had grown up a Bramble, not a Fir-Tree."State Connect: traffic control(No Ad)"They don't seem to have any idea that there is such a thing as a clock," said Gilbert. "I can't get to the bottom of that affair. I'm certain you women pulled strings. But Anne, undutiful wife, won't tell me. Will you, Miss Cornelia?"
3、A FOX swimming across a rapid river was carried by the force of the current into a very deep ravine, where he lay for a long time very much bruised, sick, and unable to move. A swarm of hungry blood-sucking flies settled upon him. A Hedgehog, passing by, saw his anguish and inquired if he should drive away the flies that were tormenting him. "By no means," replied the Fox; "pray do not molest them." "How is this?' said the Hedgehog; "do you not want to be rid of them?' "No," returned the Fox, "for these flies which you see are full of blood, and sting me but little, and if you rid me of these which are already satiated, others more hungry will come in their place, and will drink up all the blood I have left.""Besides," continued wicked Captain Jim, "I wanted to hear some good singing. The Methodists have a good choir; and you can't deny, Cornelia, that the singing in our church is awful since the split in the choir."
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2、<p>Mika Mobile is well known for making enjoyable mobile-friendly RPGs through their Battleheart games. While the Silver Award-winning Legacy shifted the series to a single warrior and expansive world map, Mika is going back to the style of the first game in its newly-revealed sequel, the aptly-titled Battleheart 2.</p><p>Mika Mobile announced the game earlier today, showcasing the sequel's colorful painterly look. The developers talk about how the game will be returning to the first's 2D perspective and frantic party-based action, with new heroes, skills, and enemies to face. But the new biggest addition will be co-op multiplayer, that'll let you embark on raids with up to four players.</p><p>Battleheart 2 is only three months into development, so details on gameplay and new mechanics are sparse at the moment. Mika Mobile expects to release the game next year.</p>"Dora is seventeen," said Gilbert. "Charlie Sloane and I were both mad about you when you were seventeen, Anne."
3、<p>I'm fairly confident that a bunch of you will have played, or watched someone play, a LEGO game at some point, and for the most part they're super fun and easily accessible no matter your age. Now TT Games is looking to bring more LEGO content to mobile and we're a little torn about what to expect.</p><p>It'll be a little while until we see anything coming out of the studio, but the idea of LEGO games on mobile is both exciting and a little curious. TT's new Brighton-based studio will focus on mobile-specific games rather than the sorts of 3D adventure games we're used to.</p><p>TT's press release also confirms that we'll definitely be seeing a Playdemic (Golf Clash) LEGO title at some point after the company was acquired last year. "There is a huge opportunity for LEGO games on mobile," said Tom Stone, Managing Director, TT Games. "We're extraordinarily fortunate to have acquired Playdemic in 2016 as a specialist in this area, and they're working on a new LEGO title in addition to their phenomenally successful 'Golf Clash.'"</p><p>One of the major questions running through my mind is what sort of game are they planning? There's already a good number of ports on iOS and Android already, so where does the company go from here? Auto-runners? One-handed platformers? Or will they keep on churning out more story-based adventures with more mobile-friendly controls?</p><p>Ahh the questions, and my curiosities, are endless. Though, the best news of all is that the studio's looking for a bunch of new staff, so check out their website for a list of the positions if you're looking.</p>